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 | | | |  | | | Product Details
Format: Hardcover, 565 pages
Publisher: Wrox Press, Inc.
ISBN: 186100060X
Release Date: Jan 11, 2002
| |  | | | From The Publisher DCOM extends Microsoft's Component Object Model to allow communication between components distributed across a network. This book shows you how you can write components to take advantage of DCOM. Who is this book for? This book is for experienced C++ programmers who want to understand DCOM or further their knowledge of COM. Knowledge of Windows programming is essential, while knowledge of MFC is preferable. Code samples use Visual C++ 5, MFC and ATL. What does it cover? The book starts by examining why we need to be able to implement and distribute code objects, and looks at the various systems of distribution that currently exist. The book then narrows the focus down to sharing data and functionality on Windows. This leads into an examination of COM, and from there, logically, to DCOM. We show how DCOM builds on the foundations of COM and RPC. You'll quickly get to grips with the essentials of DCOM programming and we build on this base with thorough coverage of MIDL, Microsoft's Interface Definition Language. MIDL allows you to define your interfaces, create Type Libraries and provide marshaling support. All of these topics are covered in depth and backed up with strong code examples written using the latest tools. The latter half of the book looks at the design and implementation of distributed applications. Each chapter covers a topic of prime importance to DCOM programmers. Security is fully explained, starting with the NT security model and exploring how it relates to DCOM. You'll then see how to write your DCOM servers as NT services, before being drawn into the murky world of multithreaded applications. The book shows how to use threads in Win32 and in DCOM servers, covers the different threading models and also looks at the issues of passing interface pointers between threads. Finally, you'll see how Microsoft Transaction Server can ease the life of a DCOM developer as well as the new issues introduced by this product. What's special about this book? COM to DCOM explained in full Practical C++ code examples throughout Common pitfalls exposed How DCOM works at the low level Extensive coverage of marshaling MIDL fully explained Practical DCOM security Multithreading issues explored DCOM and Microsoft Transaction Server What You Need to Use This Book Minimum Requirements At the bare minimum, you need a computer with an operating system that supports DCOM and a C++ compiler that supports MFC 4.x and ATL 2.x. Operating System Currently, DCOM has been officially released on Windows NT 4.0 and Windows 95. Beta versions are available for Solaris 2.5 and Digital UNIX 4.0. DCOM development on other platforms is continuing rapidly and releases, most notably for MacOS and Linux, should be available soon. If you are running Windows NT 4.0, you already have access to most of the features of DCOM, but you should also get Service Pack 2 (or later). This service pack features bug fixes and enhancements to DCOM on Windows NT and is freely downloadable from Microsoft's web site (http://www.microsoft.com/). If you are running Windows 95, you will need to obtain DCOM for Windows 95 by downloading it from Microsoft's web site. If you are interested in DCOM on other platforms, you should check out Software AG's web site (http://www.sagus.com/). Software AG is working closely with Microsoft to port DCOM to non-Windows platforms. The beta versions of DCOM for Solaris and Digital UNIX are currently available for free download from the Software AG site. Also keep an eye on the Active Group's web site for further up to the minute information (http://www.activex.org/). Compiler MFC and ATL are supported by a number of different compiler vendors in various versions and at various prices. ATL 2.0 (which seems to be identical to ATL 2.1, which ships with Visual C++ 5.0) is available for free download from Microsoft's web site and is aimed at users of Visual C++ 4.x. Recommended System To get the most out of this book, you should have access to Visual C++ 5.0 and a network of two or more computers, at least one of which is running Windows NT 4.0. Visual C++ 5.0 All of the DCOM servers in this book have been developed with Visual C++ 5.0. Most of the servers have been written using ATL 2.1 and the remaining servers call on the COM API directly using C++. The DCOM clients are almost all written in MFC. Although, you should have no trouble recreating the servers and clients to run under Visual C++ 4.x (or another compiler) with ATL 2.0, I do refer to a few features that are specific to the Visual C++ 5.0 development environment to make things easier for users of Visual C++ 5.0. The source code on the web site is also provided for users of Visual C++ 5.0 only. Windows NT 4.0 Most of the book is as useful to Windows 95 developers as it is to Windows NT developers, but Windows 95 lacks the security features of Windows NT. In Chapter 7, I talk specifically about the security features of Windows NT. Two Computers DCOM is about distributed computing. Although you can run both the client and the server on a single machine to see them in action, you will be missing some of the point of DCOM development! Additional Tools Although the vast majority of the clients are MFC applications, a few are written using Visual Basic 5.0 for variety. Source and executables for these projects will be provided on the Wrox Press web site. The final chapter is on Microsoft Transaction Server (MTS). Microsoft Transaction Server is part of the Enterprise editions of Visual Studio and Visual C++. An evaluation version of MTS is available by download or by requesting a CD from Microsoft's web site.|TOC: Chapter 1: Distributing Objects Distributed computing fundamentals and a comparison of available distributed systems, including Sockets, Inferno, Java, CORBA and COM. Chapter 2: Distributed Objects on Windows An examination of traditional methods of sharing code and data on Windows. Examples include a simple remote server. Builds up the concepts to provide you with a deeper understanding of COM. Chapter 3: The Component Object Model The structure of COM. Examines object creation, interfaces, Automation, marshaling and monikers. Chapter 4: Distributed Component Object Model Covers the essentials of DCOM - its relationship with RPC, relevant registry entries, its APIs and interfaces. Chapter 5: Writing DCOM Clients and Servers Microsoft's Interface Definition Language (MIDL) in detail. Looks at proxy-stub and type library marshaling, and connection points. Chapter 6: DCOM Under the Hood An investigation of DCOM internals and a comparison of DCOM with raw RPC. Chapter 7: Security A detailed breakdown of NT's security model and its application to DCOM. Chapter 8: DCOM Servers as NT Services Creating DCOM servers as NT services. An examination of the APIs and ATL services. Also shows event logging. Chapter 9: Multithreading An examination of threading with Win32, synchronization issues, multithreading techniques and DCOM's threading models. Chapter 10: Microsoft Transaction Server An overview of Microsoft Transaction Server. Examines MTS components and packages, security, threading and transactions. Appendix A: Debugging Tips|AUTHORBIO: ATL took hold of Richard while he was part of a team developing a COM-based workflow system. Its elegance and symplicity had a lasting effect on him. Now, although Richard does not live an obsessively pure COM lifestyle, he finds that ATL gives him more time to enjoy his garden. Richard writes and advises on COM and ATL, and can be contacted via email at atl.dev@grimes.demon.co.uk. Other titles by this author: ATL Programmer's Resource KitATL took hold of Richard while he was part of a team developing a COM-based workflow system. Its elegance and symplicity had a lasting effect on him. Now, although Richard does not live an obsessively pure COM lifestyle, he finds that ATL gives him more time to enjoy his garden. Richard writes and advises on COM and ATL, and can be contacted via email at atl.dev@grimes.demon.co.uk. Other titles by this author: ATL Programmer's Resource Kit ATL COM Programmer's Reference Professional ATL COM Programming Beginning ATL COM Programming
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 | | | | | Be the first to rate this book! Number of Reviews: 0 | | | |  | | | CHAPTER 1 - Grounding in Distributed Computing INTRODUCTION DISTRIBUTED OBJECTS AND DISTRIBUTED DATA DISTRIBUTED DATA DISTRIBUTED OBJECTS HANDLING HETEROGENEOUS SYSTEMS DISTRIBUTION NETWORK PROTOCOLS Connection-Based Protocols Connectionless Protocols PROPERTIES OF SYSTEMS OF DISTRIBUTION Object Locator Communication Data Typing Data Representation Synchronous and Asynchronous Communication State Persistence Security Reliability and Availability Load Balancing METHODS OF DISTRIBUTION SOCKETS INFERNO DISTRIBUTED COMPUTING ENVIRONMENT RPC The RPC Mechanism Comparing Microsoft RPC and DCE DCE Directory Service and the Microsoft Locator Security Using Mixed DCE and Microsoft RPC Multithreading Objects and Interfaces Server Activation CORBA CORBA Architecture Interface Invocation Static Invocation Interface Dynamic Interface Invocation Object Adapters OMA - The Wider Picture ORB Interoperability Security CORBA Platforms Multithreading Server Activation JAVA DISTRIBUTED OBJECTS Java and Sockets RMI Server Activation Java IDL Multithreading Server Activation COM COM Architecture Dynamic and Static Invocation Multithreading Server Activation OLE Interfaces Other Services REMOTE AUTOMATION SUMMARY
CHAPTER 2 - Traditional distrib in Windows DYNAMIC LINK LIBRARIES SHARING CODE DYNAMIC LINKING Interfaces EXPORTING FUNCTIONS Language Issues RUNTIME LINKING DEFINING INTERFACES EXAMPLE: WINDOW ENUMERATOR LIBRARY PUTTING IT ALL TOGETHER Visible and Hidden Windows ENHANCINGTHE INTERFACE PROBLEMS WITH DLLS DLLS - SUMMARY SHARING DATA DLL DATA SECTIONS MEMORY MAPPED FILES MMF Pitfalls LISTENING EXECUTABLES RUNNING THE SERVER The Interactive User The Startup Folder NT Services Windows 95 PseudoServices COM Servers LISTENING METHODS TCP UDP Windows Messages DDE Named Pipes DCE RPC COM EXAMPLE: TCP SERVER WINSOCK TCPSERVER AND TCPCLIENT PROTOCOL INITIALIZING THE SERVER Threads CONNECTION OBJECTS CLIENTSOCKET PUTTING IT ALL TOGETHER ISSUES Multithreading Data Formats and Transmission Calling Functions Pinging Exceptions HOW DOES THIS RELATE TO DCOM?
CHAPTER 3 - THE COM MODEL INTRODUCTION COM MILESTONES THE CLIPBOARD DDE 16-BIT OLE 1.0 16-BIT OLE 2.0 OLE CONTROLS 32-BIT OLE ACTIVEX STANDARDS COM BASICS MEMORY ALLOCATION IUNKNOWN Reference Counting QueryInterface() STANDARD ERROR REPORTING AND STATUS CODES IDENTIFIERS REGISTRY File Extensions ProgIDs GUIDs COM Information INITIALIZING COM CREATING COM OBJECTS CoGetClassObject() CoCreateInstance() COM SERVERS INPROC SERVERS Creation Sequence DLL Management LOCAL SERVERS REMOTE SERVERS INPROC HANDLERS INTERFACES IMPLEMENTING INTERFACES Multiple Inheritance Nested Classes Object Server Lifetime AUTOMATION OBJECT DESCRIPTION LANGUAGE IDISPATCH BSTR SAFEARRAY DATA TYPE COERCION LATE AND EARLY BINDING USING AUTOMATION DUAL INTERFACES INTERFACE MARSHALING STANDARD TYPELIB CUSTOM MONIKERS PERSISTENT STATE RUNNING OBJECT TABLE COM AND OBJECT ORIENTATION OBJECTS CLASSES ENCAPSULATION INHERITANCE Interface Inheritance Implementation Inheritance Containment/Delegation Aggregation POLYMORPHISM SUMMARY
CHAPTER 4 - THE DISTRIBUTED MODEL WHAT IS DCOM? DCOM AND DCE DCOM ON WINDOWS HOW DOES DCOM WORK? Protocols Object Lifetimes Reference Counting Pinging Delta-Pinging CONFIGURING LEGACY COMPONENTS REGISTRY SETTINGS ActivateAtStorage SURROGATES Surrogate Registry Entries Activating Inproc Objects in a Surrogate Writing a Surrogate LIMITATIONS DCOM APPLICATIONS CLIENT CODE Locating Servers Optim
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| | | | | | Keywords Computer Books: Languages, C (Programming Language), Computer Bks - Languages / Programming, Computers, Programming Languages - General, Programming - Object Oriented Programming, Object Oriented Programming, Programming Languages - C
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