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Fluid Concepts and Creative Analogies:
Computer Models of the Fundamental Mechanisms of Thought

 
  by Douglas R. Hofstadter
 
 
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ZIN Product Number: 10123859

 
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 Product Details

  Format: Paperback, 528 pages
  Publisher: Basic Books
  ISBN: 0465024750
  Release Date: Jan 8, 1982


 
 
Cover to Cover
 In Brief
In this book "Indiana University's Fluid Analogies Research Group (FARG), headed by Douglas Hofstadter, . . . {describe their} approach to modeling human creativity on a computer." (N Y Times Book Rev) Bibliography. Index.

 
 
 From The Publisher
Since 1977, Douglas R. Hofstadter and his graduate students at Indiana University and the University of Michigan have been developing computer models of discovery, creation, and analogical thought. What has emerged is a sophisticated and unorthodox vision of the mind in which perception, at an abstract level, is the key: perception of situations, of patterns, of patterns among patterns, even perception of one's perceptions. Fluid Concepts and Creative Analogies conveys this bold vision to a broad public as well as to cognitive scientists. Two ideas pervade the research. One is that the key question to answer is "What is a concept?" This means understanding how concepts overlap and trigger one another, how their fluid boundaries come about, how they give rise to generalizations and analogies, and so on. The second idea is that mental activity is fundamentally parallel, with many tiny agents independently carrying out small "subcognitive" acts and collectively building up coherent mental structures. Such agents lie far above the neural level, yet far below the conscious level; the hypothetical level of the brain at which they reside thus constitutes a largely uncharted substrate for thought. With these intuitions as guides, Hofstadter and the members of the Fluid Analogies Research Group have developed computer models that operate in small but extraordinarily challenging domains: playful anagram and number puzzles, analogy puzzles involving letter strings or tabletop objects, and fanciful alphabetic styles. These subtle ideas are spelled out with verve, charm, and clarity by Hofstadter and his co-workers in a series of chapters alternating with prefaces; the latter tie the projects together and give insight into their evolution. Readers of earlier works by Hofstadter will find this book a natural extension of his style and his ideas about creativity and analogy; in addition, psychologists, philosophers, and artificial-intelligence researchers will find in this el

 
 
 Annotation
Since 1977, Hofstadter, the author of Godel, Escher, Bach, and his students have been developing computer models of discovery, creation, and analogical thought. What has emerged is a sophisticated and unorthodox vision of the mind in which perception, at an abstract level, is the key: perception of situations, of patterns, of patterns among patterns. This book conveys this bold vision to a broad public. Illustrations.

 
 
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Table of Contents
 
List of Illustrations
Prologue: The Why, the When, the Where, and the Who of This Book1
Ch. 1To Seek Whence Cometh a Sequence13
Preface 2: The Unconscious Juggling of Mental Objects87
Ch. 2The Architecture of Jumbo97
Preface 3: Arithmetical Play and Nondeterminism127
Ch. 3Numbo: A Study in Cognition and Recognition131
Preface 4: The Ineradicable Eliza Effect and Its Dangers155
Ch. 4High-level Perception, Representation, and Analogy: A Critique of Artificial-intelligence Methodology169
Preface 5: Conceptual Halos and Slippability195
Ch. 5The Copycat Project: A Model of Mental Fluidity and Analogy-making205
Preface 6: Two Early AI Approaches to Analogy269
Ch. 6Perspectives on Copycat: Comparisons with Recent Work275
Preface 7: Retrieval of Old and Invention of New Analogies301
Ch. 7Prolegomena to Any Future Metacat307
Preface 8: Analogy-making in a Coffeehouse319
Ch. 8Tabletop, BattleOp, Ob-Platte, Potelbat, Belpatto, Platobet323
Preface 9: The Knotty Problem of Evaluating Research in AI and Cognitive Science359
Ch. 9The Emergent Personality of Tabletop, a Perception-based Model of Analogy-making377
Preface 10: The Intoxicating World of Alphabets and Their Styles401
Ch. 10Letter Spirit: Esthetic Perception and Creative Play in the Rich Microcosm of the Roman Alphabet407
Epilogue: On Computers, Creativity, Credit, Brain Mechanisms, and the Turing Test467
References493
Index502


 
 
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 People like you also bought:

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 Keywords
Cognitive science, Analogy, Computer simulation, Artificial intelligence, Science, Psychology, Cognitive Psychology, Mind & Body, Computer simulation, Artificial intelligence, Analogy, Cognitive science, Cognitive science, Analogy, Computer simulation, Artificial intelligence, Science, Psychology, Cognitive Psychology, Mind & Body, Cognitive science, Analogy, Computer simulation, Artificial intelligence, Science, Psychology, Cognitive Psychology, Mind & Body

 
 
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